Skyrim Special Edition Legendary Skills



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Skill: Block
Specialization:
Combat

14 hours ago  The Elder Scrolls V: Skyrim Special Edition (Android & Console) – Winner of more than 200 Game of the Year Awards, the Skyrim Special Edition includes the. Legendary skills is a mechanic introduced in The Elder Scrolls V: Skyrim with patch 1.9. Prior to this patch, the maximum level of a character was 81 without console commands (cheats).

Block allows you to reduce damage from melee and ranged combat, using a shield, a torch, a one-handed weapon, or a two-handed weapon. As perks are gained, Block allows you to do additional damage, disarm your opponent, and gain other benefits as below. The Block skill tree has a total of 9 perks, requiring a total of 13 perk points to fill.

In-game Description: The art of blocking an enemy's blows with a shield or weapon. Blocking reduces the damage and staggering from physical attacks.

  • 2Skill Usage
  • 3Skill Increases

Skill Perks[edit]

Shield Wall
Deflect Arrows
Block Runner
Elemental Protection
Quick Reflexes
Power Bash
Deadly Bash
Disarming Bash
Shield Charge
PerkRankDescriptionIDSkill Req.Perk Req.
Shield Wall1Blocking is 20% more effective. (Actually 10%)‡‡000bccae
2Blocking is 25% more effective. (Actually 20%)‡‡0007935520 Block
3Blocking is 30% more effective.0007935640 Block
4Blocking is 35% more effective. (Actually 40%)‡‡0007935760 Block
5Blocking is 40% more effective. (Actually 50%)‡‡0007935880 Block
Deflect ArrowsArrows that hit the shield do no damage.††00058f6830 BlockShield Wall
Elemental ProtectionBlocking with a shield reduces incoming fire, frost, and shock damage by 50%.00058f6950 BlockDeflect Arrows
Block RunnerAble to move faster with a shield or weapon raised.‡‡0010625370 BlockElemental Protection
Power BashAble to do a power bash.00058f6730 BlockShield Wall
Deadly BashBashing does five times more damage.0005f59450 BlockPower Bash
Disarming BashChance to disarm when power bashing. (50% chance)‡‡00058f6670 BlockDeadly Bash
Shield ChargeSprinting with a shield raised knocks down most targets.‡‡00058f6a100 BlockDisarming Bash or Block Runner
Quick ReflexesTime slows down if you are blocking during an enemy's power attack.‡‡000d8c3330 BlockShield Wall
Only works when using a shield.
††This has a bug which is fixed by the Official Skyrim Patch; see the bugs section for details.
‡‡This has a bug which is fixed by the Unofficial Skyrim Patch; see the bugs section for details.

Skill Usage[edit]

Defensive Blocking[edit]

To block, hold the Left Hand (block) control. You can block with a shield, a torch, a one-handed weapon, or a two-handed weapon. To block with a shield or torch, equip one to your left hand. To block with a one-handed or two-handed weapon, equip it before using the block control. To block with a one-handed weapon, equip it in your right hand, as equipping it in the left hand is considered dual-wielding. You cannot block if you have a weapon or spell equipped in your left hand.

While blocking, your movement speed is reduced unless you have the Block Runner perk.

The Elemental Protection perk blocks damage to your health from spells that hit you from any direction, not just spells that hit your shield. Its damage reduction stacks with other spell resistances (e.g., resist fire) but it will reduce only health damage. The perk does not reduce damage to stamina from frost spells or to magicka from lightning spells

Damage Reduction from Blocking[edit]

Blocking reduces the damage that an actor (including player character) receives to his health from a physical attack. The block cap is 85%, which means with a successful block you can negate 85% of the incoming damage. Against normal attacks (not power attacks), most shields will be able to reach the cap with 100 block skill and all Shield Wall perks. Blocking stacks with damage reduction from armor, leading to a possible 97% damage reduction.

Effectiveness of this reduction is determined by several factors:

  • whether the block is performed with a weapon or with a shield;
  • block skill of the blocking actor;
  • shield wall perks the blocking actor has; and
  • magical Fortify Block effects on the blocking actor.
Formulas for blocked damage
  • Only base (not tempered) armor rating of a shield affects blocked damage, although current armor values for the shield will still contribute to overall damage reduction. The base armor ratings of shields can be found on the Armor page.
  • Only the base weapon damage of an enemy affects blocked damage, and even then, only when blocking with a weapon. The base damage of weapons can be found on the Weapons page. Note that base weapon damage is 0 for an unarmed attacker, such as any animal, which will negate how much your block skill contributes to blocking. This means all weapons you can block with block damage equally well, including your fists, but harder hitting weapons base are easier to block (using smithing to set their damage values to the same number, a warhammer and a dagger of the same material will find the warhammer more easily blocked and doing less damage).
Blocked Damage with a Weapon

Skyrim Legendary Edition Vs Special Edition

Blocked Damage with a Shield
Blocked Damage with a Weapon with 100 skill and all 5 perks
Blocked Damage with a Shield with 100 skill and all 5 perks

As you can see, even without enchantments or potions, a shield needs only an armor rating of 23.33... or higher to reach the 85% cap against normal attacks (this means a chitin shield or better for light shields, or a steel shield or better for heavy shields). When blocking power attacks, 'Blocked Damage %' is multiplied by the fBlockPowerAttackMult variable, which is set to 0.66, so it will block less damage. This implies that to get the full 85% block cap for most shields under all types of attacks (normal or power), a further 52% (1 / 0.66 - 1) Fortify Block is required using any combination of enchantments/potions in addition to having 100 Block skill and all shield wall perks, if you had a 23.33... shield. Without any enchantments or potions, with full skill and perks, you would need a shield with a base armor rating of 81.7171... or higher, which does not exist in the game. How much fortify block you need is higher the worse your shield; to provide some perspective, here is how well every forgeable shield in the game works, plus Spellbreaker (remember, you can't actually put a custom enchantment on Spellbreaker; it is only there for perspective):

Name (ID)Base Block PercentPower Attack Block PercentFortify Block Needed
Hide Shield
(00013914)
4251578.75%51.98%64%
Iron Shield
(00012eb6)
12602082.5%54.45%56%
Elven Shield
(0001391e)
41152183.25%54.95%55%
Bonemold ShieldDB
(xx026234)
89521.583.625%55.19%54%
Banded Iron Shield
(0001394b)
121002284.0%55.44%53%
Steel Shield
(00013955)
121502485%56.43%51%
Chitin ShieldDB
(xx026235)
821524.585%56.68%50%
Improved Bonemold ShieldDB
(xx03ab24)
11952685%57.42%48%
Dwarven Shield
(00013950)
122252685%57.42%48%
Nordic ShieldDB
(xx026236)
1033526.585%57.67%47%
Glass Shield
(0001393c)
64502785%57.92%47%
Dragonscale Shield
(00013941)
67502985%58.91%44%
Stalhrim ShieldDB
(xx026237)
1060029.585%59.15%44%
Orcish Shield
(00013946)
145003085%59.4%43%
Ebony Shield
(00013964)
147503285%60.39%41%
Dragonplate Shield
(00013968)
1510503485%61.38%38%
Daedric Shield
(0001396e)
1516003685%62.37%36%
Spellbreaker
(00045f96)
122773885%63.36%34%

The use of NPC's weapon damage instead of the actor's in the block calculation is most likely a bug, as creatures do not carry weapons and blocking with a weapon against a creature always blocks 30% times multipliers. By contrast, if the actor's weapon damage used, instead of warhammers being easier to block than daggers, warhammers become easier to block with than daggers.

  • Shield Wall Perk: How much extra block you get from shield wall. (10% = 0.1 and 50% = 0.5)
  • Enchantment#X: How much extra block you get from fortify block enchantments. (18% = 0.18 and 95% = 0.95)
  • Potion: How much extra block you get a fortify block potion. (25% = 0.25)
  • fBlockWeaponBase = 0.30 is the base value of blocking with a weapon (or a torch)
  • fShieldBaseFactor = 0.45 is the base value of blocking with a shield
  • fBlockWeaponScaling = 0.2 is the scaling factor of blocking with a weapon.
  • fShieldScalingFactor = 0.2 is the scaling factor of blocking with a shield.

Bashing[edit]

Tapping the attack button while blocking will bash your opponent with a shield or weapon. Bashing is an attack to an opponent's health; it carries a chance of staggering an opponent and of interrupting an opponent's power attack. This applies to dragons as well, whose 'power attacks' are shouts. If you acquire the Power Bash, Deadly Bash, or Disarming Bashperks, press and hold—instead of tapping—the attack button while blocking to achieve the associated benefit. You can bash (with or without benefits from perks) with two-handed weapons as well as shields; but if equipped with a bow, you can perform only a regular bash. Bashing with a torch will set opponents afire.

Skyrim

The damage that a bash inflicts depends on the base armor rating (for shields) or the base damage rating (for weapons). Weapons deal more damage than shields. A Power Bash inflicts 3 times as much damage.

Blocking an incoming attack uses a small amount of stamina. Bashing consumes a notable amount (35), while power bashing uses significantly more (55).

Formulas for players bash damage
Formulas for enemies bash damage

Fortify Block enchantments and potions do not increase bash damage. The highest possible damage with a weapon is 105 (Dragonbone Warhammer) and 71.25 with a shield (Spellbreaker).

Game Settings affecting bashing
  • fWeaponBashMax: 0.25
  • fWeaponBashMin: 0.1
  • fWeaponBashPCMax: 0.5
  • fWeaponBashPCMin: 0.1
  • fShieldBashMax: 0.25
  • fShieldBashMin: 0.05
  • fShieldBashPCMax: 0.25
  • fShieldBashPCMin: 0.1
  • fStaminaBashBase: 35.0
  • fStaminaPowerBashBase: 55.0

Skill Increases[edit]

If you consume vegetable soup or any food item that regenerates stamina over 720 seconds, you can shield bash or power bash an unlimited number of times, resulting in your target being continually staggered (or stun locked) and unable to attack you. This will slowly kill them and level your Block very quickly while protecting you from damage. If you want to level Block quickly, do not take the Deadly Bash perk, as even on Master difficulty you will quickly kill bosses with shield bash.

You can also quickly increase your block skill by engaging a weak opponent, such as a single mudcrab, and continually blocking its repeated attacks. Holding down your block button should increase your blocking by at least 2-3 levels per minute. This only works effectively at lower levels. At early-medium levels, stronger opponents can do the same thing: e.g., wolves and their variants. It is more convenient if you can position yourself next to a barrier (such as a tree). This will reduce the amount of maneuvering you will need to do because the opponent will often attack you from different angles. Standing next to a tree reduces the frequency of this.

For mid-high levels, the same technique can be used against giants and mammoths. If you wish to level up your block skill later in the game, some ideal opponents are the Draugr Deathlord or Dwarven Centurion, because of their powerful physical attacks. By continuously blocking such attacks, healing your health and stamina as necessary, you can raise your block skill from its base level to level 75 in about 10 minutes, and to 100 in about 20 minutes.

Using 4 Block enchantments (40% each on shield, hands, finger and neck), the Warrior Stone, the Lovers' Comfort bonus, and the Lovers Stone (via the Aetherial Crown) Block can go from 15 to 100 in under 13 minutes by engaging a single giant on Legendary difficulty.

If your blocks are very strong, you can get the last points by blocking dragons after forcing them to land (about 5 hits by an Ancient Dragon for one level when over 90).

Once you become the Harbinger of the Companions, you can exploit the Follower/Trainer method with Njada Stonearm.

If you got into a brawl, you can equip a shield and a healing spell (or otherwise restore your health) to block attacks and protect against too much damage. Bashing also increases points toward raising your Block level, while brawling or otherwise.

Character Creation[edit]

The following races provide initial skill bonuses in Block:

  • +5 bonus: Imperial, Nord, Orc, Redguard

Trainers[edit]

  • Njada Stonearm of the Companions in Whiterun (Expert)
  • Chief Larak in Mor Khazgur (Master)

Skill Books[edit]

Free Skill Boosts[edit]

  • +1 Block (as well as One-handed) from Amren (Whiterun) for finding his family sword.
  • +1 Block from Roggi Knot-Beard (Kynesgrove) for finding his ancestral shield.
  • +1 Block (and all other combat skills) from Giraud Gemane (Bards College) for completing the quest Rjorn's Drum.
  • +1 Block (as well as One-handed) from the Ghost of Old Hroldan (Old Hroldan Inn) for completing the quest The Ghost of Old Hroldan.
  • +1 Block from Horgeir (Dragon Bridge) for giving the mead to him instead of his wife during the quest Dragon's Breath Mead.
  • +1 Block (and Archery, Heavy Armor, and One-handed) from Wulf Wild-BloodDB for finding his brother during Filial BondsDB.
  • +5 Block (and all other combat skills) by selecting 'The Path of Might' from the Oghma Infinium after completing the quest Discerning the Transmundane.

Gaining Skill XP[edit]

  • In Skyrim, Block skill gains are based on the amount of damage resisted when blocking, regardless of the shield used. Whether you use a Light Armor shield or a Heavy Armor shield, it levels up just the same. Also, blocking with a shield does not contribute to raising the Light Armor or Heavy Armor skill, only Blocking (you should not Block if you want to level up the Armor trees instead).
  • Blocking with a shield grants 2 times the XP compared to blocking with a weapon. (fWeaponBlockSkillUseMult=1.0, fBlockSkillUseMult=2.0)
  • Bashing with a shield grants 5 times the XP compared to bashing with a weapon. (fWeaponBashSkillUseBase=1.0, fShieldBashSkillUseBase=5.0)
  • Enchantments, potions, spells and skill perks that increase the percentage of damage blocked will increase the XP gained per block (up to the block cap of 85% or armor cap of 80%).
  • Performing shield bashes increases the skill considerably less than simply blocking, and costs a lot of stamina. Use enchants, potions, and food to regenerate faster, if you choose to level it this way.
  • Experience is gained when using weapons for blocking or bashing, as well as when using shields.
  • Regenerate Health potions and enchantments can help staying alive while training, potentially allowing to leave the game unattended. This can also be accomplished with natural health regeneration during brawling sessions with NPCs or fighting very weak enemies like skeevers, though skill gains will be very slow.
  • Using the Spellbreaker shield allows you to train Block against tougher, magic-wielding opponents, such as conjured Dremora Lords.

Notes[edit]

  • Blocking is also useful when being bombarded by arrows. The Deflect Arrows perk increases the effectiveness of blocking arrows, but, since the hard cap of blocking is 85%, the Deflect Arrows perk does not reduce the damage to zero, rather only by 85% (and you can get this damage reduction percentage without it, particularly since arrows won't power attack). This is fixed by the official patch (see below).
  • Armor rating high enough to reduce physical damage by 80% (the hard cap for physical damage resistance from armor rating) combined with physical damage resistance from blocking (the hard cap for which is 85%) can aggregate to as much as 97% total physical damage resistance.
  • With the Block Runner perk, one can sneak at running speeds while holding block. This, and a similar effect with Shield Charge, are deemed to be bugs by the USKP, which, as of version 1.3.2, disables the perks completely while sneaking.
  • The Block Runner perk benefit continues even if the perk is later removed.
  • Weapons are worse for blocking a creature or weaponless opponent than even the weakest hide shield: with no perks and skill of 0 a weapon would block 30% of damage and hide shield would block 48%; with no perks and skill of 100 a weapon will block 30% and hide shield will block 52.5%.
  • Shield bashing can be used to wake up draugr in tombs propped against walls, similarly to how Unrelenting Force can wake up draugr in tombs on the floor.
  • Disarming Bash only works if the enemy is mid swing. So wait for them to start an attack, and then perform a power bash.

Bugs[edit]

  • Shield Charge may stop working after some playing time.
    • To fix this, use the console command player.removeperk 00058F6A to remove it and player.addperk 00058F6A to add it back.
    • Exiting the game and restarting also fixes this.
  • Shield Charge can be exploited for use with two-handed weapons or one-handed weapons without a shield. See the block discussion archive page for an explanation. ?
  • Shield Wall's listed values are incorrect. It actually improves blocking effectiveness by 10% for each rank.
    • This issue has been addressed by version 1.1 of the Unofficial Skyrim Patch; the perk description was corrected to reflect the actual values.
  • Sometimes, when fighting with the Quick Reflexes perk, the slow time effect will continue indefinitely if you shield bash an opponent while they are power attacking. A variety of methods can be used to break the effect, however the only fool-proof way is to stand in front of an enemy and block until they power attack you again.

    It has been determined that multiple attackers attempting power attacks while you are blocking is the cause of the bug.

    • This issue has been addressed by version 3.0.1 of the Unofficial Skyrim Legendary Edition Patch; USLEEP inserts a script into the magic effect that will cause it to self-terminate if it's still active after two seconds.
    • To fix the problem if you're not on PC, you will have to reload an earlier save.
    • Another quick fix for this bug is to save, quit to the desktop, and relaunch the game.
    • To fix this on a PC, use the console command sgtm 1 to set the time multiplier back to normal.
  • Deflect Arrows sets blocking effectiveness to the maximum value of 85% against all attacks, regardless of your Block skill, Shield Wall ranks, or Fortify Block effects.
    • This bug is fixed by version 1.5 of the Official Skyrim Patch.
  • Occasionally, the Deflect Arrows perk will fail to work. If you put your shield up and block incoming archery attacks, some arrows may still deal damage as though you failed to block at all.
  • Argonians are unable to use Disarming Bash unless they're a vampire.
    • This bug is fixed by version 1.0 of the Unofficial Skyrim Patch.
  • With the Block Runner or Shield Charge perk, one can sneak at running speeds while holding block.
    • This issue has been addressed by version 1.3.2 of the Unofficial Skyrim Patch; the patch disables both perks completely while sneaking.
  • Bashing with your shield while equipped with a paralyze-enchanted weapon, has a chance of applying paralyze. ?
Combat
Archery •BlockHeavy Armor •One-handed •Smithing •Two-handed
Magic
Alteration •Conjuration •Destruction •Enchanting •Illusion •Restoration
Stealth
Alchemy •Light Armor •Lockpicking •Pickpocket •Sneak •Speech
Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Block&oldid=2283615'
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These mods make an already great game even better.

The Elder Scrolls V: Skyrim Special Edition became one of first games to support mods on console when it released on Xbox One and PlayStation 4 in 2016. Ever since then, the game's dedicated community has created countless mods that alter, improve, or completely overhaul the base Skyrim experience in amazing ways, as also seen with the best Fallout 4 mods. Mod support is uncommon among the best Xbox One games today, which makes it crucial to experience the best Skyrim has to offer.

Due to the sheer number of mods available, though, it can be hard to figure out which mods are the best. We've compiled this extensive list of top-notch options, whether you want to make Skyrim run better, look better, or add new gameplay systems.

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The Elder Scrolls V: Skyrim Special Edition

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Skyrim: Special Edition is the current-gen version of the legendary 2011 classic, featuring a more stable engine and some awesome visual enhancements like god rays and dynamic depth of field.

Note: You'll need to a make a Bethesda account to access mods, which you can do from within the game on your Xbox. Also, keep in mind that achievements are disabled while using mods. Lastly, check mod descriptions and follow the instructions on where to put each mod in your load order if they're there.

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  • Performance mods
  • Graphics mods
  • Gameplay mods
  • Quest mods

Performance mods

These mods are designed to make Skyrim run smoother and with more stability overall, either by tweaking some graphics down or by fixing troublesome bugs. These mods will be helpful to Xbox One users in particular, as it's the weakest of the Xbox One consoles. It's important to note, though, that the bugfix mod in this section is something everyone should download.

Unofficial Skyrim: Special Edition Patch

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This incredible mod squashes countless bugs that are present in vanilla Skyrim to this day. The Unofficial Skyrim: Special Edition Patch fixes everything from engine problems to issues with quest scripting, and everything between, too. It's highly recommended that you install this mod before any other, as it will provide you with the most stable and bug-free version of Skyrim available as a foundation.

FPS Boost

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FPS Boost will considerably improve your framerate by reducing the resolution size of snow, rain, and leaf effects in-game. Since these effects are so small, most people won't even notice the quality reduction, too. Overall, this is an excellent mod if you want to boost your performance without sacrificing the game's visual appeal.

Disable God Rays

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Disable God Rays does exactly what it sounds like: it removes the volumetric god rays that Bethesda added into the Special Edition version of Skyrim. This will give you a decent performance increase, although it will mean that sunlight in the environment won't be as pretty.

No Radial Blur

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If you're looking for something that improves your performance in combat, No Radial Blur will help. It disables the radial blur effect that happens when you get hit by enemies or perform a killcam finishing move. This can save you valuable frames, especially in larger combat situations where you're getting hit frequently.

Graphics mods

These mods are geared towards folks who want to make their Skyrim look as modern as possible. Though graphics mods options aren't nearly as advanced as what you can get on PC, you can still make Skyrim look incredible on Xbox One. Be wary, however, that some of these mods may negatively impact your performance. If you have an Xbox One X (or are planning to own an Xbox Series X) this will be much less of a problem due to the stronger hardware.

Natural and Atmospheric Tamriel

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Natural and Atmospheric Tamriel (NAT) is a weather, lighting, and effects overhaul, all in one complete package. You may not be able to use the advanced ENB lighting and post-processing mods you can find on PC on your console, what NAT provides is the next best thing. If you want one mod that will instantly make your game look better without any performance hits whatsoever, this is the mod for you.

Skyland

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The all-in-one version of the Skyland mod massively improves the texture quality of nearly everything in Skyrim. From the game's vast earthy landscapes to the wood-and-stone structures that make up each city and nearly everything between, Skyland will make all of it look phenomenal.

Static Mesh Improvement Mod

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The Static Mesh Improvement Mod overhauls the look of what Skyland does not, such as things like furniture, food items, and other miscellaneous objects. As a result, this mod's impact is mostly felt in interior spaces, although it covers plenty of outdoor objects as well.

Veydosbrom

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For Xbox One users, Veydosbrom is the best overall grass mod since it adds beautiful, dense grass to Skyrim without hitting performance too hard. This is a great mod to pick up if you want your Skyrim to feel more lush. Make sure to pair it with Landscape Fixes for Grass Mods.

Skyrim Flora Overhaul (Trees Only)

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The trees only version of Skyrim Flora Overhaul pairs excellently with Veydosbrom, as it significantly pretties up Skyrim's trees. After all, it would look weird for the grass to be incredibly detailed but the trees to look vanilla.

Realistic Water Two

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The Realistic Water Two mod completely revamps Skyrim's water, making it look much more realistic thanks to new textures, colors, and visual effects. The performance cost isn't that bad, either, so this is a great pick for performance-focused players as well.

Gameplay mods

Skyrim Special Edition Legendary Skills

Skyrim Special Edition Legendary Skills Traits

If you're looking to freshen up the Skyrim experience with some changes to the gameplay, these mods will be right up your alley. They add more depth to the game's mechanics and systems, and they bring more overall roleplaying potential to Skyrim.

Alternate Start - Live Another Life

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Alternate Start - Live Another Life is perfect for people who want to quickly start new playthroughs without having to go through the Skyrim intro sequence every time. It allows you to pick a background for your character and then have them teleported to an fitting location in the world with the appropriate starting gear, which is awesome for roleplaying.

Ordinator - Perks of Skyrim

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The Ordinator - Perks of Skyrim mod completely overhauls the game's skill trees, unlocking countless new perk options for players to experiment with in their builds. What's awesome about Ordinator is that it even revamps less popular skills like Speech or Pickpocketing in order to make them more viable and interesting, which is a great way to encourage build variety. None of the new perks are particularly overpowered, either, ensuring a balanced experience.

Apocalypse - Magic of Skyrim

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Apocalypse - Magic of Skyrim is essentially the mage version of Ordinator in that it adds countless new spells to all of Skyrim's schools of magic. From raising magical stone walls to block enemies with Alteration to casting devastating tornadoes with Destruction, Apocalypse is chock-full of creative and fun spells to try out. The mod automatically distributes them throughout the world as well, so finding them won't be difficult (the best place to look is with a Jarl's court wizard).

Wildcat - Combat of Skyrim

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Wildcat - Combat of Skyrim is a phenomenal combat mod that breathes new life into the Skyrim hack-and-slash experience we've all gotten used to by now. It makes enemy AI smarter, makes attacks deadlier (for both the player and enemies), adds in locational damage, and makes it so all attacks drain stamina instead of just power attacks. All of these changes make Skyrim more difficult, but they also make the combat system feel more skill-based. Additionally, overcoming foes with Wildcat combat is much more satisfying than it ever was with vanilla Skyrim. We can't recommend this mod enough.

Beasts of Tamriel

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If you want some more variety in the ranks of Skyrim's creatures and critters, it doesn't get any better than Beasts of Tamriel. As you explore the lands, you'll start to see and encounter monsters you've never seen before, including female giants, massive whales, flaming wolf spirits, big bipedal frogs (you can ride them like horses!) and many more.

iNeed - Food, Water, and Sleep

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iNeed - Food, Water, and Sleep turns Skyrim into somewhat of a survival game. As you play through the game, you'll need to make sure your character stays well-fed, hydrated, and rested. This is an excellent mod for people who are looking for an extra bit of challenge, and it also gives you more of a reason to stop by in Skyrim's smaller towns while on your travels.

Quest mods

Quests dictate nearly everything we do in Skyrim, and over the years talented modders have come up with some truly incredible quest mods that add in brand new stories with professional voice acting, new worldspaces, and more.

The Forgotten City

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The Forgotten City is arguably the best quest mod in existence in terms of writing, as it won a National Writers' Guild award for its script. In this 8-hour long adventure, players will work to uncover the truth behind a murder mystery in an ancient underground city. The mod's voice acting is stellar, and the fact there are multiple endings means that the quest has lots of replayability as well.

Project AHO

Skyrim Making A Skill Legendary

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Skyrim Special Edition Legendary Skills Cheats

Project AHO takes players to Sadrith Kegran, a hidden settlement owned by Great House Telvanni and built over the ruins of an ancient Dwarven city. As they play through this DLC-sized adventure, players will uncover the secrets of an extremely advanced Dwemeri invention: the Aetherium Hyperspace Observatory.

Carved Brink

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Made by the same team behind Project AHO, Carved Brink is centered around exploring a Daedric plane of Oblivion controlled by goblins. Over the course of this quest mod, you'll find new treasures, meet new characters, and eventually you'll be tested by the trial of the Daedra.

The Notice Board

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Unlike the previous mods we mentioned, The Notice Board is aimed towards players looking for short, repeatable adventures. At every city or town you will find notice boards where NPCs have posted jobs for adventurers like you to complete. These jobs typically entail clearing out bandit camps, delivering secret messages, saving captured civilians, killing beasts, going hunting, and more.

Did we miss any of your favorite mods? Have you got one you think should be on the list? Let us know in the comments below!

The game that keeps giving

Skyrim: Special Edition

Skyrim Special Edition Legendary Skills

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Skyrim Legendary Vs Special Edition

Skyrim: Special Edition is the current-gen version of the legendary 2011 classic, featuring a more stable engine and some awesome visual enhancements like godrays and dynamic depth of field.