Load Suikoden 1 Data Epsxe



Sep 15, 2008 You want to get the Savegame from Suikoden 1 into Suikoden 2? Here is how its done. Here are the Game IDs: PAL: SLES-00527 Suikoden PAL-E SLES-02442 Suikoden II PAL-E SLES-02443 Suikoden II PAL-F. EPSXe 1.9.25 for windows and linux have been released. Script #5 and #6 will become available. Note, in order to gain Script #6, the Suikoden II data must also have a record of Suikoden I Data as well. In the Japanese version, a save data from Genso Suikogaiden Vol. 2 was also able to trigger additional content, alongside more Skill levels for Nash Latkje. In the US version, the content was.

  1. Suikoden 1 Iso
  2. Suikoden 1 Rom
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Posted by1 year ago

Suikoden 1 and 2 save transfer PSP?

With the PS1, Suikoden 2 benefits from transfering over the save file from the first game. Using the eboots on PSP, is there a way to do this?

*Basically, I'm just trying to figure out a good way to get a Suikoden 1 save file to the right format and location to work with Suikoden 2, and I'm not sure the best way to go about it. I see some saves out there in DexDrive .gme format, if there's a way to convert that over and import it into the Suikoden 2 save data.

Any help is greatly welcomed.

Solution: For future reference, in case anyone else wants to import a PS1 Suikoden I save to be used with the Suikoden II eboot on PSP, here's what I did.

  1. I ended up using SailorCallie's save file from gamfaqs, which is in the DexDrive .gme format.

  2. Then, using Shendo's MemcardRex, I opened that save file and saved it as SLUS_00292-0.mcr to convert it to the ePSXe save format with the game's title id.

  3. Then I put the CWCheat plugin onto the PSP memory card, created a folder in the cwcheat directory called mc (ms0:/seplugins/cwcheat/mc), and placed the .mcr save file into the mc directory.

  4. I loaded up Suikoden I, held select to bring up the CWCheat menu, and opened the memory manager. There, you can load the .mcr save file. Make sure it says 'ok'. If not, you probably named the file wrong. I started up Suikoden I using that save file, saved the game normally to save it in the PSP .vmp save format and exited the game.

  5. Then, I opened Suikoden II. Using /u/sbourwest's information below, I pressed the PS home button within Suikoden II, opened memory card utility, import, select the Suikoden file that visually shows it has save data. Start a new game, name your character, select yes to use Suikoden I save file.

And it works!

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FAQ: Suikoden and Suikoden II save file transfer intsructions.

Q: I have both games on my PS3, can I load my save data into Suikoden II from Suikoden? How? Download novel erotis terjemahan indonesia pdf.

A: Yes. The system works almost exactly like it does on the PS1. The virtual memory cards can be accessed and created on the XMB main menu, and in-game it will function the same.

Load Suikoden 1 Data Epsxe


Q: I have both games on my Vita, how can I load the save data into Suikoden II? Cimco edit v7 crack.

A: This is reasonably easy. But, you do have to jump through some more hoops to get it to work. When a PSone classic is downloaded, the Vita automatically creates two memory cards for it and it alone. So, we have to do some save-shuffling and copying.

  1. Once you have the save data from Gregminster, and have finished the game, start up Suikoden II.
  2. When the game starts, hold down the PS button to reach the menu and select 'Settings.'
  3. Select 'Memory Card Utility.'
  4. Select 'Import.'
  5. This displays Suikoden II's two memory cards. Hit the left or right arrows to scroll through memory cards for other PSone Classics already on your Vita, and you should see Suikoden come up.
  6. With Suikoden's memory card containing the end-game Gregminster file selected, you can copy over the whole card containing all your files by selecting it and using the chevron.
  7. Now, Suikoden II (card 1) will be a copy of the Suikoden card.
  8. Return to the game, and load the save file when prompted after you enter the hero's name.

Q: I have one game on Vita, and another on my PS3. How can I transfer the data?Suikoden 1 faq
A: This is easy. Start up both systems and either connect them via USB, or via WiFi. You will need to 'pair' your Vita with your PS3. For more info, see PlayStation's walkthrough: https://support.us.playstation.com/app/answers/detail/a_id/3815/~/ps-vita-and-ps3-remote-play-guide
Once you have paired the two systems, here is how to move the save files from your PS3 to your Vita:
  1. On the Vita's main menu, start the Content Manager.
  2. Select 'Copy Content.'
  3. If you are connected via USB or WiFi, the two will connect.
  4. Select 'Copy Content: PS3 > Vita'
  5. Select 'Applications.'
  6. Then 'Saved Data: PlayStation.'
  7. Select 'Internal Memory Card (PSX).' Note that there could be any number of these, as this is a representation of all the Virtual Memory Cards on the PS3. You might have to sift through them manually to find the individual files.
  8. When you find the file you want, select it. Then, select 'Copy.'
  9. This screen lists all the Virtual memory cards on the Vita, two for each PSone Classic. Select either Suikoden II (1) or Suikoden II (2). Then hit 'OK.'
  10. Start up Suikoden II and it should work like exactly like the PSX once you are in-game.

Once you have paired the two systems, here is how to move the save files from your Vita to PS3:
  1. After Step 3 above, Select 'Copy Content: Vita > PS3.'
  2. Select 'Applications.'
  3. Select 'Saved Data: PlayStation.'
  4. Scroll through the long list of memory cards for all your PSone Classics until you find the file you want to transfer. Select 'Copy.'
  5. This displays all the PS3's Virtual Memory Cards. Select one of them, and then 'OK.'
  6. The data should now be transferred to the PS3.

Q: I have one game in Digital Format on the PSN, and another in Physical that I play on my PS1/PS2. How can I load those?
A: You will have to buy a Sony Memory Card Adapter for PS3. This is a specialized tool that allows the PS1 and PS2 'Magic Gate' memory cards to plug into the PS3 via its USB port. I got mine for about $25 USD at a local game shop, but there are third-party units that might be a bit cheaper. This is the only way that I know of to transfer files from older memory cards to the PS3. As far as I know, there is no way to transfer files between the PS Vita and older memory cards. Sorry.
Q: I wish to load my PSN Suikoden II's data onto my Physical copy of Suikoden III (PS2). How can I do that?
Load Suikoden 1 Data EpsxeA: See the above answer, though it works in reverse order.

I noticed some users were coming in the post about How to put GameShark codes on ePSXe for Android in search for the PC version, not for the Android version. So I decided to write this post in order to avoid confusion between them. Also, this method works for older versions of the emulator.
NOTE: This post is intended to show how to MANUALLY put the epsxe cheat codes. There is another way to do that, but it’s nice to learn how things work, isn’t it? So let’s see!

Suikoden 1 Iso

Well, I will assume you have the emulator installed and configured. Otherwise, you can download ePSXe from the Official Website.
Now, open the emulator, click on Run, then on the option Enable Logs and restart the program. It will show you another window, now run the game and copy somewhere the information that will be shown at the highlighted area, see the picture below:
In this case, the code is SCUS-941.63, which is for the game Final Fantasy VII (US version).
Now navigate to the main directory of the emulator and open the cheat folder, right click on it and create a text document with the same name of the game region code we saw above. For example, in this case the text file will be called SCUS_941.63, like the picture below:
NOTE: Be careful, you have to change the hyphen ( – ) to an underline ( _ ).
Now open this file and let’s put the codes. You can find many on the Internet. Now that you have them, write the codes in the format below:
#Code Description
xxxxxxxx yyyy
NOTE: There’s a space between the 8th and 4th digit. It should be like the picture below:
Ok, almost done. Now, open the emulator, run the game. Then, press ESC to return to ePSXe menu, click on Option and choose Cheat Codes. Here you should see the codes descriptions that were put in step 2. If not, go to the step 2 and try again. Now select the codes you want to enable (left side) and click on the Enable-> button, or you can just click on Enable All. It’s the same if you want to Disable, just select the code (right side) and click on <-Disable, or just hit Disable All. Check the picture:
In this example, only the Max HP code is enabled. After that, just hit OK, then click on Run, and Continue to return to the game. Now you know how to enter gameshark code in ePSXe! Have fun!
WARNING! Try to enable a few codes at once, since GameShark codes can break your save game.

Suikoden 1 Rom

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